Intro to Computer Science
Intro to Computer Science
Introduction
Curriculum Map
Unit 0: Beginnings
Unit 1: Snap! Basics
Unit 2: Loops
Unit 3: Customization
Lesson 3.1: Abstraction and Generalization
Lesson 3.2: Combining Loops and Conditionals
Lesson 3.3: Customization 1
Lesson 3.4: Customization II
Unit 3 Quiz: Customization
Lesson 3.5: Platform Game Project
Unit 4: Lists
Unit 5: Cloning
Unit 6: Final Project
Additional Curriculum Resources
Contributing
Changelog
Appendix: BJC Lecture Videos
Lab Day Lesson
[Culture Day]
Powered by GitBook

Unit 3: Customization

Here are the articles in this section:
Lesson 3.1: Abstraction and Generalization
Lesson 3.2: Combining Loops and Conditionals
Lesson 3.3: Customization 1
Lesson 3.4: Customization II
Unit 3 Quiz: Customization
Lesson 3.5: Platform Game Project
Previous
Project 2 Alternative: Pong
Next
Lesson 3.1: Abstraction and Generalization
Last updated 2 years ago
Edit on GitHub